Version 1.1.0


I was able to get some development done and Version 1.1.0 is finished and released :)

The win64 and android versions are downloadable and if requested I will see if I can add more.

My task list for 1.1.0 is checked off and sharp eyes can see below that the list grew significantly ;)

Most of the tasks have been further refined but there are some changes or rather additions that creeped in.

I always try to refine the tasks and further plan them, but those plans tend to change sometimes.

Most tasks have been refined, but especially the "give three new recruits..." task changed a lot as you can see in the last devlog.

I added a new upgrade to get the recruitment feature even more dynamic.

The code was more or less adapted from the shop inventory system, which unfortunately is currently not saved when closing the game (which could lead to minor exploits for now ;) ).

This will change eventually (it's on the bugfix task list), but I need to see when I get the time for this.

I will see if I document my next version progresses in the same style, but I think these updates and insights could help me and other devs (I think).

You can also see some new gifs that show the gameplay a bit better than the static screenshots which hopefully get more people to try the game and give feedback.


Cheers

SeelenGeier

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