Version 1.3.0
Hey there,
a new year, a new version, woohoo!
Version 1.3.0 is done and can be downloaded or played in the browser (though I highly recommend the downloaded version).
The prettification is still ongoing and I finally fixed that cursed scroll speed (!!!).
This update focused mostly on UI changes that help either navigate more easily or orient yourself within the mission.
The minimap and the quest indicator should help a lot with finding the next target to send your adventurers towards :)
And again, here is my finished checklist :)
The bugfixes have been some issues I noticed a while ago but did not get the time to fix yet.
It helps a lot to plan a bugfixing phase at the end of version development to get some old bugs out of the way.
If some feedback could make it my way, I would very much appreciate it.
Otherwise I will continue implementing what I feel helps the game evolve into a better version and see where this is going.
The next update will have some automation features incorporated, that I think will make handling multiple teams more comfortable.
As usual I will think about version 1.4 in the coming days and post the plan (aka. the checklist) in the next devlog, if no patch version is necessary before that :P
Enjoy the new version and have fun playing
Cheers
SeelenGeier
Files
Get Bound By Fate
Bound By Fate
Send your adventurers on heroic quests and build on their legacy
Status | In development |
Author | SeelenGeier |
Genre | Adventure, Role Playing, Strategy |
Tags | Casual, Fantasy, Indie, Medieval, Pixel Art, Roguelike, Top-Down, Unity |
More posts
- Version 1.5.1 - fixed fullscreen buttonApr 26, 2024
- Version 1.5.0Apr 26, 2024
- Progress on v1.5.0 - changes and logs and motivationApr 14, 2024
- Plan for Version 1.5.0Mar 20, 2024
- Version 1.4.0Mar 08, 2024
- Progress on v1.4.0 - automation and consequencesMar 06, 2024
- Plan for Version 1.4.0Jan 24, 2024
- Progress on v1.3.0 - show overview and directionsJan 12, 2024
- Rant - this is the wayJan 05, 2024
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