Progress on v1.1.0 - Humble QoL beginnings


Hey there,

I am still working on version 1.1.0 every now and then, but it's getting along.

...I need to motivate myself to allocate some more time for gamedev...


The tutorial system is in place and I added the first few tutorials for better understanding :)

Some points are further planned and some have already been implemented.

When working on my todo list, I am constantly changing the entries into more detailed steps.

This helps me to focus on the final product better than having global points that only give a hint on what is to be implemented.

I usually start with a very gross idea and further plan these into granular items that can be checked off when done.

Being "done" and checked off means it can be seen in the game and I can point someone unrelated to a specific thing in the game or part of code that is finished and say "this is my todo and it's done".

If I cannot do that, I refine the checkpoint into smaller parts until I can.


I hope this insight into my design and work process is helpful :)


Cheers

SeelenGeier

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