My old but first try on a survival game with unit management and 3D. Sound is missing (I know), the balancing is off and not many cards and events are added, but I think it's fun for a few minutes and I more or less declare this done :P

Fullscreen fits a bit better, if the crystal is cut off a bit.


Drag cards on survivors to assign them. Assigning the "Scout Area" card to a survivor costs 1 energy but leads to an event when ending the round.

You can confirm the round by clicking the green crytal (not when it is yellow) to end the round.

"Scout Area" is unlimited and "Food" is available as long as you have any food available, so keep a look out for more food sources.

You can only hold 8 cards and every turn one exhaustion is removed.

You can burn some cards in the fire to get rid of them, but some might have an effect that only activates when burned ;)


Leave a comment about any bug or suggestion if you like, it would help with my future projects :D

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